RedM Script - RicX Effects - RedEM:RP & VORP & QBR/QR/RSG Script
Part of 2023 June Bundle Sub
This RedM script gives different effects for ammo types when player is damaged, or player damages another entity.
Use Tranquilizer ammo type with Varmint Rifle on human entities for effect (Game engine has default tranqualizer effect on animals, making them sleep)
Use Disorient Arrow or Disorient Throwing Knives on entities and make them disoriented
Use Confuse Arrow or Confuse Throwing Knives on entities to make them confused
RicX Snake Venom: if you have ricx-snakevenom on the server, Poison Arrows, Throwing Knives and Bottle can be used on entities to cause Poison effect.
Or create custom events for each effect easily (requires coding knowledge)
Dependencies
RedEM:RP/QBR/RSG/VORP
dataview_lua
How to Install
Make sure the server is connected to the keymaster account which has the package access
Put ricx_effects into server-data/resources/
In server.cfg add "ensure ricx_effects"
Change config framework if required
Restart server
Locked Files
server.lua and client.lua are locked in the resource BY CFX ESCROW
events.lua and config.lua are opened
More details soon!