Safe Robbery Missions

55.00 EUR 44.00 EUR

Package Description

RedM Script - Safe Robbery Missions - RedEM:RP Reboot/RSG/QBR/QR/VORP Script

RedM Script to create and configure Playmakers with Missions for players. In missions players must eliminate the Guards then find the Safe and open it. Opening has 3 different methods, with Lockpick players can spend some time to open the Safe, with Dynamte the Safe's door can be destroyed and eventually opened and with the correct Code it can be opened as well. Police requirement can be configured for starting missions, Police alert as well for arriving at area and opening safe. Cooldown is an option as well between missions for player. Arriving at the Mission Area, guards will spawn and try to stop the player, if the guards are cleared the opening of the Safe can be started. Each Mission's Safe can be configured in different ways, types, health, earned xp at different open method, Lockpick XP requirement and mash amount, different codes to set up and the reward too. At Playmakers players can open the Shop as well, and unlock different items to buy by reaching certain XP amount.

Features

Unlimited amount of Playmakers with Missions
Police alert/requirement
Experience + Shop System
Webhooks

Dependencies

RedEM:RP/QBR/QR/RSG/VORP

How to Install
Make sure the server is connected to the keymaster account which has the package access
Put ricx_saferobberies into server-data/resources/
In server.cfg add "ensure ricx_saferobberies" after dependency scripts
Change the framework if required
Configure Playmakers with Missions if required
Restart server

Locked Files

server.lua and client.lua are locked in the resource BY CFX ESCROW
fw_func.lua, events.lua and config.lua are opened

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