RedM Script enables Fortune Tellers in the game and players can interact with these and listen to them. At the Fortune Tellers, players can interact with them via the game engine focus prompts. Fortunte Tellers can be configured with job requirements and price to play a Fortune. Due engine limitations at speak line choosing at the moment, the selected Fortune speak line can be different for players nearby the Fortune Teller once it is asked to play one.
Configure Fortune tellers anywhere
Webhook
RedEM:RP/QBR/RSG/VORP
Make sure the server is connected to the CFX account which has the package access
Put ricx_fortunes into server-data/resources/
In server.cfg add "ensure ricx_fortunes"
Change config framework if required
Restart server
server.lua and client.lua are locked in the resource BY CFX ESCROW
events.lua, fw_func.lua and config.lua are opened